| Mission 2.2 Strange alliances |
Mission 2.2 Strange Alliances
Campaign
ACT 2
Mission 2.2 Strange Alliances
Primary Objectives:
-Destroy the Cherokee warhuts.
-Bring John and Kanyenke to the main Cherokee village to negotiate a peace.
-Establish a new colony and defeat the British.
Secondary Objectives:
-Rescue all settlers captured by the British.(500 XP)
You will start this game in the heavily damaged village which you have defended in the campaign before.
Get your soldiers together and head south for the two Cherokee warhuts which are located on your mini map.
Once you arrive at the first one, destroy it, and their guards, and head for the other one.

This one should also be destroyed quite easily and you will get the message to head to the Cherokee main village.

This village is located on the west side of the map, and once you arrive you will be ambushed by around 5 British musketeers.
Kill the enemy musketeers and head north to your covered wagon which has been sent by Stuart Black.
Build a Town Center with the covered wagon you received and start building up your camp.
Make sure you create alot of settlers because they are really needed for a strong economy, and for the training of soldiers.
Try to build a barracks and a wall around your settlement, and try to advance to the next age as soon as possible.

Make sure you train some soldiers to defend your colony, as the British will attack with their quite strong longbowmen.
Once you are in the next age, improve your defences and try to make some falconets. Now head to the British village and fort and destroy them.

As an extra you can choose to free the settlers which are captured by the British. This will give you some more experience.
Once you've destroyed the British fort and village you will be victourious.

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