*********************************MERCHANT**************************************
Items all around, there is also a spinel in the eye of a hanging statue.
This merchant allows some nice upgrading. So do so as you wish. Once you
are done, go inside the blue door. At least grab and read the paper for the
shooting range. I recommend not wasting time here. If you must, do a few rounds
and collect the first row of bottle caps for a cash reward.
Back in the room, save. Go up the hall for a scene. This is nice, now you are
free to think about yourself only. When the scene is over enter the door on
the wall.
*PRO TIP: Save the Hand Grenade from this room; just have one by dinner time.*
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