+Here is where any saved Flash Grenades will pay off+
Leave Ashley near the door and proceed. Grab the ammo, see all the knights?
Only two will suprise you (one on each side), so be ready. Go into the room at
the end and search it for two items, then touch the sacred Grail.
Three Armaduras will spring out. Now, you can waste your rocket here, but only
if you have to. Shoot the knights to make them kneel, run past them, dodge the
blows, and whatever else to avoid being sliced up. A few shotgun blasts should
make the Plagas inside emerge; try to make all three Plagas reveal themselves
so you can toss a flash grenade to kill them all. If no such luck, handle the
Plagas like any other Ganados. Collect any items they drop.
*A magnum weapon brings them down very quickly, sometimes hits two with one
bullet. Also, use the mines, but put them on the ground so you don't kill
yourself.*
*PRO TIP: Use the TMP until it is almost empty and then don't reload it. This
way you can go buy one of the capacity upgrades for it and not waste a bullet.
Of course, this only applies if you haven't been using the TMP; thus you are
a PRO and that is why you might find this tip useful.*
Three more will enter, they are slightly stronger, but it's essentially more
of the same. The only real difference is the Plagas. Instead of the cutting
type you get the head swallowing type. However, there is a trick. If one does
get too close for comfort (a Plagas), then run right up to the knight's armor;
it saved me one time because the Plagas will extend over you (only use this as
a last resort). Collect all the treasures and exit.
*The last three are easy if you got the mine gun; there is a big delay between
the first group and the second. Just whip out the gun fire it as the door spins
open to reveal the knights. Try to stick two, but don't let them get close.*
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