===========
Lake Hylia
===========
When you get here, the Sky Cannon will be placed on the platform. Turn into a
human and head north, then follow the bridges to Fyer, the weird-looking man.
Talk to him, and he'll see the Sky Cannon in the distance. He and Link will
walk over to the cannon, and he'll say that he'll try and fix it, but he wants
300 Rupees for it! Fork over the cash. You'll witness a scene of him repairing
it. Then, he says that it can even shoot you to the heavens! Head to the back
of the cannon to find a Clawshot mark in the hole. Clawshot to it and you'll
see Ooccoo and her son enter the cannon with you. Then, you'll be shot way up
to the City in the Sky.
================
City in the Sky
================
Upon arriving here, Ooccoo will tell you that this is the sky city of the
Oocca. She'll then see a huge dragon fly above the city, and an Oocca will
suddenly appear. She says she's going to go check on everybody in the shop
ahead. Head all the way west to a door. The wind will occasionally blow fast,
so when that happens, take cover by going against the walls. Go through the
door leading into the Oocca shop. Speak with the Oocca and she'll be speaking
Oocca language, but then starts speaking some Hylian. There are some items for
sale if you need any. Regardless, head west and speak with Oocco. She'll join
you. Exit the shop and head east, then head all the way south. If you ever want
to leave this place, Clawshot to the mark in the back of the Sky Cannon.
Head all the way north and up the path. Defeat the Deku Babas along the way,
and shoot the crystal switch above the gate to open it, revealing a door. Walk
up to the door and you'll be introduced to the City in the Sky. Then, head
through the door leading to the main part of the dungeon. In this room, you'll
see a few Oocca. You can pick them up and jump off of a ledge, then you'll soar
through the sky as if you were holding a Cucco. Also, when you step on the blue
tiles in this dungeon, they'll slowly fall. If you walk on them with the Iron
Boots on, they'll fall down in pretty much an instant. Pick up an Oocca and
jump over to the platforms ahead. Defeat the metal masked enemy here, then
Clawshot to the vines on the pillar ahead.
Drop down and Clawshot the Oocca off the wall to grab it. Use it to jump over
to the platform ahead. Defeat the enemy here, then climb up the ledges and go
through the door. Welcome to the main room. Ahead of you is an enemy like the
ones with metal masks, only this one is bigger and has a mask that cannot be
taken off. Attack it with a Jump Attack to kill it instantly. Now, head west
and run across the blue tiles, then go through the door. Out here, you'll see a
door at the far end, but the bridge is out. Head west and defeat the Deku Babas
here, then you'll see a Spinner Slot. Use the Spinner to enter the slot, then
tap B repedeately until you eventually form a bridge. Once you do that, head
back to the entrance of the room and exit it.
Back at the main room, run across the blue tiles and head east to a door. At
the northeastern corner is a broken window. Clawshot to it and go through the
hole leading out to the next area. Here, climb down the vine wall and head
south to find a Spinner Slot. Tap B until a bridge forms, then head north to a
gap. On the wall ahead are some vines. Clawshot to them and climb them up, then
follow the bridge to a door. Go through it. In the next room, head north and
jump to the platform ahead. Then, look at the ceiling and Clawshot to the mark
on the right. Drop down and open the chest here for a Small Key. Now, Clawshot
to the caged wall on the platform across from you. Jump to the next platform
and head back to the previous area.
Out here again, cross the bridge to a door. Then, you'll see a scene where the
dragon you saw at the start of the dungeon appears. He rams into the bridge,
breaking it apart! Now we can't cross over there, obviously. Go through the
door behind you. At the main room, Clawshot to one of the vines on the pillars
ahead of you. Then, climb left and drop onto the platform. Head through the
western door. Head across the bridge out here, then unlock the door at the end.
In this windy room, head left and defeat the masked enemy. Clawshot the crystal
switch on the platform ahead of you. This will deactivate a fan at the end of
the room. Now, head right and equip the Iron Boots. Walk past the first fan and
defeat the masked enemy, then unequip the Iron Boots.
Clawshot to the vine wall ahead, then climb to the right and drop down. Enter
the door here leading to the next room. In this room, head west and open the
chest here for the Dungeon Map. Go back to the previous room. Head right and
cross the blue tiles to a door, then go through it. There are several platforms
you can jump to in this room, and the fans turn on and off occasionally. Head
south then to the right. Jump to the platform there, then Z-Target the snake
monster in the tile. Throw the Gale Boomerang at it to move the tile up and
send the monster off the cliff. Jump to that platform, then head east and jump
to the next one. Throw the Gale Boomerang at the tile to reveal a monster under
a tile.
Defeat it if it doesn't fall off, then head north. Jump to the platform on the
right, and open the chest to get a Yellow Rupee. Jump back to the previous
platform, then head west on the map. Jump to the platform here, then throw the
Gale Boomerang at the monster in the tile. Jump to that platform, then to the
next one. Head west and go through the door. The door will lock, and you'll see
two armored Lizalfos on the platforms ahead. Jump to the platform to the north
and defeat both armored Lizalfos. After this, the door unlocks and a gate opens
up in this room. Look above you to find a vine wall. Clawshot to it and climb
up, then look up and Clawshot to the ball on the ceiling. Push Down on the
Control Sitck to pull it down, activating a fan in this room.
Drop down and pick up one of the Oocca, then jump to the fan when it activates.
Fly over to the platform ahead and go through the door. In this room, pick up
the Oocca nearby. Jump off the platform when the fan here activates, then fly
to the next platform. Head left and fly off the platform to another one with
a chest (use the fan to give you a boost). Open the chest for a Purple Rupee,
then fly to the previous platform. If you fall, use the Clawshot on the mark on
the wall. If you lose the Oocca, then just Clawshot her back up to you. Anyway,
use the fan to give you a boost, then head past the broken wall and fly east to
a platform. Let go of the Oocca, and Clawshot to the ball on the ceiling. Move
down and the ball will as well.
This will activate a fan ahead, making three pots that were on it break. Pick
up the Oocca again and jump to the fan on the ground when it activates. When it
gives you a boost, fly to the next platform. Use the fan here to give you a
boost, then fly through the window. Go through the door here. In the next room,
head north and you'll see that this room is circular and half broken. Look to
the right to find a ball on the ceiling. Clawshot to it and move down to open
the gate below you. Now, drop off of the ball and drop off the ledge to the
platform below. Look down and to the left, then jump down to the platform where
the Clawshot mark is. Clawshot to the mark ahead, then grab the Oocca and fly
to the platform all the way down below. Then, go through the door.
Here, the door you came through will lock. There's a fan in the center, along
with a ball above it. Clawshot to it and equip the Iron Boots to send it down,
deactivating the fan. Unequip the boots and head down on the Clawshot to the
lower room, then drop down. You'll see a mini dragon, but it's not the one we
saw earlier. Time for a mini-boss battle. He will fly in the air. Z-Target him
and when he raises his shield, Clawshot it to pull him towards you. From there,
attack him repedeately. When he walks around, just wait until he goes to fly
again, then repeat this process. After doing this two times, he'll start flying
through the holes in the walls fast. Look around at all holes until you see him
come out of one and raise his shield.
Clawshot it and attack. While he's walking, you can use the Helm Splitter to
break his mask. Once he flies in the air again, repeat this process one more
time to win the battle. Upon winning, a gate opens and the door unlocks. Look
up where the gate opened and Clawshot to the mark there. Open the chest to get
another Clawshot. Now you have the Double Clawshots! These will really help us
for the rest of the dungeon. Head north, but don't jump down. Look at the
ceiling, and to the right. Clawshot to the mark and look to the left, by the
fan. You'll see a vine wall. Use the second Clawshot on the vine wall, then
climb up the vine wall and go through the door here. Back in this room, look to
the left to see some Clawshot marks. Use the Double Clawshots to grapple to
each one.
Eventually, you'll come to a ball hanging from the ceiling. Clawshot to it and
move down to open a gate below. Move down and you'll see two Clawshot marks by
the door. Clawshot to one of them and go through the door here. In the next
room, look up to see some Clawshot marks. Z-Target the Clawshot mark and use
the Clawshot on the first mark. Target the other marks and Clawshot to them. If
you wait too long, the pillars the marks are on will fall with you. At the end,
drop down and open the chest on the right to find the Compass, then go through
the door. Out here, look up at the ceiling to see some cages with Deku Babas on
them. Shoot their stem with arrows, and once they're all gone, use your Double
Clawshots to grapple to the cages on the ceiling.
Then, Clawshot to the vine wall on the right and climb it all the way up. Now,
head left and through the door. Back at the main room, head east and look up to
find a Clawshot mark. Clawshot to it and to the target ahead, then go through
the door. Out here, Z-Target the flying thing above you. Clawshot to it along
with the other ones to get across, then drop down and enter the door there. In
the next room, head north and jump to the platform. Then, jump down to the
platform below you. Turn around to find some Clawshot targets. Manuver around
them using the Double Clawshots, then when you get to the last target, drop
down to a platform below. Head north and Clawshot to the target across from
you, then look up to find another one to the right.
Clawshot to it, then to the caged wall in the small area on the eastern wall.
Drop down here and defeat the two Deku Babas, then open the chest to get some
arrows (20). Clawshot to the target on the left on the wall ahead, then to the
caged wall. Jump to the next platform, then head west and jump down to a lower
platform. Look at the ceiling to find two Deku Babas, one on a Clawshot mark.
Knock them off the ceiling, then Clawshot to the mark. Now, move down and you
will find a gate. Turn around to find a crystal switch in an alcove. Hit it
with the second Clawshot and the gate will open. Clawshot to the mark ahead,
then look directly up and to the left. Clawshot to the cage, then to the mark
nearby. Then, look up and Clawshot to that cage.
Finally, look up and Clawshot to that mark, then drop down and look behind you.
Jump to that walkway and open the chest for a Red Rupee. Jump back to the
platform you were just on and go through the door. Head north and defeat the
Deku Babas here, then attack the big Deku Baba until its head is destroyed.
From there, target the belly and throw a bomb into it to kill it. Now, look at
the eastern wall to find a Clawshot target. Clawshot to it, then look left and
Clawshot to the vine before the Clawshot target collapses. Head up the vine and
jump to the paltform ahead. Defeat the Deku Baba and open the chest to find a
Yellow Rupee. Jump back down to the vine wall, then head north and climb up the
very small platform.
Walk across it and open the chest to get 20 Arrows. At the end of the path,
defeat the Deku Baba. Head north and hang onto the wall here, then move all the
way left to a platform. Drop down. Follow the path to a chest, defeating the
Deku Baba on the ceiling along the way. Open the chest for a Piece of Heart. Go
all the way back to where the vine wall is. On the wall above the small walkway
is a Clawshot target. Target it and Clawshot to it, then to the next one. Look
to the right and Clawshot to the vine wall. Look up and Clawshot to the target,
then drop down. Follow the path and defeat the armored Lizalfos, then enter the
door here. In this outside area, look up. There is a flying thing with a brown
ball on it.
Wait until it moves to where you are, then target it and Clawshot to it. Do not
press A at all or you'll drop down. Let it carry you over to another flying
creature, then Clawshot to it. When it carries you over the second wall, drop
down and defeat the Deku Baba here. Head right and climb down the vine wall to
a lower platform. Defeat the big masked enemies, then climb back up the vine
wall (kill the Skulltulas first). Look around and wait until you see a flying
thing above the ground you were just on. Clawshot to it, then it'll carry you
over to a platform in the back. Clawshot to the next brown thing, then drop
down. Turn into a wolf and defeat the Poe, then turn into a human again. Open
the chest here to get a Purple Rupee.
Now, Clawshot back to the stationary brown thing above you. Wait until the
moving one comes, then Clawshot to it. Lower yourself a bit as it takes you
over a wall. If you don't, you'll bump into it and fall down. Clawshot to the
next brown thing and lower yourself, so that you'll go through the hole in the
wall. Drop down from here and open the chest to the right to find 5 Bombs. Now,
look up at the wall and Clawshot to the caged part. Then, drop down and go
through the door here. In the next area, look above you. Clawshot to the brown
thing, then manuver your way around the area. When you get to the western end
of the room, don't do anything. Turn around to find more brown things going to
a door on the right. Clawshot across them and go through.
Here, head right and open the chest for the second Piece of Heart of this
dungeon. Then, go back to the previous area. Clawshot to the brown thing again
and make your way to the western side of the room. On the last brown thing,
drop down and head through the door. In the next area, head right and look up
on the wall. Clawshot to the vines and climb them up to a platform. Use your
bow to shoot and kill the birds on the platforms to the left and right. Once
you do that, turn into a wolf since that's the only way you can walk across the
tightropes. Walk across the tightrope, then head west and you'll come to a vine
wall. There are Skulltulas on it. Kill both of them as a human and climb up the
wall to a tightrope. To the right of it is a chest containing a Red Rupee.
Walk across the tightrope as a wolf, then walk across the next one. Open the
chest here to get a Purple Rupee. Defeat the Poe, then turn back into a human
and jump down. Head back to the entrance of the room and head right, then look
up. Clawshot to the vine wall, climb it up, then turn into a wolf and walk the
tightrope. Head right this time and walk across the other tightropes. At the
end of the path, you'll come to a door, so go through it. You will see a fan
blowing in here, making two fan blades spin. There are also two big masked
enemies on the other side. Equip the Iron Boots and defeat both of them. Then,
open the chest on the right side of the room to get the Big Key. Look above the
chest to find a ball. Clawshot to it and put on the Iron Boots.
This makes the ball move down, stopping the fan. Now, head to the entrance of
the room, then look to the right to see a hole. Above the hole is a cage. Use
the Clawshot on it and head down. Drop down into this room, then defeat the two
enemies here. Open the chest to get a Red Rupee. Now, Clawshot to the caged
ceiling above you and lower yourself down to the ceiling of the main room. Do
not drop down. Look around for a ball in the ceiling (you'll be able to see
it). Clawshot to it and put on the Iron Boots to move it down, causing a fan in
the room to start blowing. Drop down and enter the door in front of you. Out
here, you'll see some fan blades spinning due to the wind from the fan. Above
you is the one you need to Clawshot to first.
Clawshot to the cage on either blade, then do the same for the rest of the fan
blades. When you get to the last fan blade, Clawshot to the broken cage and
drop down. Head behind the blade and open the chest for a Red Rupee. Jump down
and go through the door here. In the next room, you'll see some more fan blades
that are spinning. There are also two of those mini dragons that you fought as
a mini-boss earlier. Defeat both of them, then look above the door you came
through. Clawshot to the cage there, then to the fan blades above you. Get out
your second Clawshot to find a crystal switch in an alcove. Hit it and the fan
blades you're on will start spinning like all the others. Clawshot to the next
set of fan blades, and repeat this until you get onto a stationary one.
There's another crystal switch in an alcove. Shoot it to get the fan blade
spinning, then Clawshot to the mark below where the door is. Drop down, and
break the pots nearby if you need hearts. Then, unlock the boss door. Out here,
look to the right. Clawshot to the cage on the pillar, then to the vine wall
ahead. Climb it all the way up to the top of the tower. Then, you'll see the
giant dragon flying around. You'll then have to fight it, so see the Bosses
section for help on beating it. Once you win, he'll drop a Heart Container and
the last mirror shard forms. Midna takes it, and after some talking about Zant
and his false kingship, she creates a portal. Take the Heart Container and tell
her to take you out of the dungeon. Save your game, as usual. Clawshot to the
back of the Sky Cannon to be shot back to Lake Hylia.
===========
Lake Hylia
===========
At the lake, swim northeast to some land. Get onto the land and head across the
bridges, away from Fyer. Then, warp to the Mirror Chamber.
===============
Mirror Chamber
===============
Here, turn back into a human and head up to the shattered Mirror of Twilight.
You will witness a scene where the mirror shards piece back together, restoring
the Mirror of Twilight once again. The chains on the rock break, then the big
rock falls down. Light from the Mirror of Twilight shines onto the rock, which
creates a portal between the two worlds. Midna then goes on about how her world
is more gentle than it is put out to be, and how things changed once the evil
took over it. Suddenly, the sages appear. You find out something about Midna
that was never revealed until now, then you'll see a scene where Zant turned
Midna into the thing that she is today. I won't spoil the scene.
After the scene is over, step on the light to reveal a stairway. Head up the
stairs and press A to transport to the Palace of Twilight.
===================
Palace of Twilight
===================
Link will walk forward, and you'll be introduced to the dungeon. As its name
implies, this place is filled with twilight. It is Midna's home, which is now
full of the evil that Zant has casted over it. Midna says that she would like
to ask one more favor of you. She abandoned her people, the Twili, the ones who
considered her the ruler. For that reason, she wants to hide in the shadows for
just a little while longer. When you regain control, go forward. You will see
what appears to be shadow beasts. Midna says that they are her people, but they
have taken this evil form because of Zant. Head east and follow the path, then
go through the door. In this room, you'll see some enemies you're most familiar
with. They are the enemies that you fought in the Twilight Realm.
However, there is a new enemy. It's a big Zant head. It shoots a dark energy
ball at you. Defeat all of the enemies. To defeat the Zant head, just run up to
it and attack it. It will teleport to another part of the area, so just keep
attacking it until it's defeated. Once all of the enemies are defeated, a chest
appears. Open it to find a Small Key. Look above the chest and Clawshot to the
mark, then unlock the door. In here, jump down and step into the dark fog. As
long as you're in this fog, you'll be a wolf. At the moment, however, you have
no choice. Midna says that the fog is made out of dark crystals by Zant. Defeat
the Zant head, and two chests will appear. Open the chest at the southern part
of the room to find the Compass.
Go back into the dark fog and head north out of the fog. Turn into a human and
open the second chest to get a Small Key. Look at the left wall to find a mark,
then Clawshot to it. Look at the ceiling and Clawshot to the next mark. Drop
down and defeat the Deku Baba, then climb onto the ledge and defeat that Deku
Baba as well. Open the chest to find an Orange Rupee. Head back to the north
and Clawshot to the ledge where the door is. Then, unlock it. In the next area,
the door will lock. You'll see a hand covering an orb at the end of the room.
Head up to the orb and a barrier will surround you. Suddenly, Zant appears, but
it's not the real Zant. I'll refer to it as Phantom Zant. He creates a portal
that many Keese exit out of.
Defeat the Keese, and look around for Phantom Zant. He'll disappear and appear
around other parts of the arena. When he goes to charge up an energy ball, he
is going to create another portal full of enemies. Quickly run up to him and
attack him when he goes to do this. Simply repeat this process until you win.
Once you beat the Phantom Zant, he'll explode and leave behind dark fog all
over the ground. The door you came through also opens. Head north to the hand
and the ord, and Midna will tell you that the orb is called a Sol. It's the
sun of the twilight world, basically. It's full of power. Midna suggests you
take it to her people, the Twili. Hit the hand with your sword and pick up the
Sol, then take it to the dark fog. It cuts through it!
The moment you put the Sol down, the hand will come to life. It will slowly
move over to the Sol; you can tell how close it is if you see the shadow. Place
the Sol into the small circle in the middle of the floor. This creates a
stairway leading back up to the door. Head up the stairway and defeat the bugs,
then Clawshot the Sol before the hand takes it. If the hand takes it, it will
carry it back to where it was before you took it. When you take the Sol back,
go through the door. Back here, head north. The dark hand will follow you
through the door and into this room! Jump down, and go through the dark fog.
The hand will draw near. To make it go away, lead it away from the fog and let
the hand pass over it. Then, run and when the hand falls, attack it.
Attacking it a few times stuns it for a short time. Run through the fog and
place the Sol down on the circle to form a staircase. Take the stairs all the
way up, then quickly Clawshot the Sol back. Put the Sol down and head up the
steps. Clawshot it back to you quickly, then head to the end of the path and
jump down, then go through the door. In the next room, the hand will follow
you. Head all the way south and ignore the enemies, then continue through the
door. Back here, head up the path. Get in front of Midna's Twili people and
they will turn back to normal, due to the power of the Sol! Turn everyone back
to normal, then place the Sol onto one of the two circles. This makes a small
glowing tile appear to the left.
Midna says that if we get the last Sol, we should find Zant somewhere. Head
left and step on the glowing tile, then it will rise up as a platform. It'll
take you over to the western side, so jump there and go through the door. In
the next room, you'll see a platform move back and forth. Jump to it when you
can, then to the next platform. There's a Zant head in here. Jump across the
platforms and use your Shield Attack to deflect the Zant head's energy ball.
Defeat all of the enemies in here, including the Zant head. A chest will form
at the end of the room to the left. Make your way there, then open it for a
Small Key. Open the chest east of that one to find a Purple Rupee. Unlock the
door leading to the next room.
Jump down here and enter the dark fog. Say hello to the shadow beasts that you
know all too well by now. Use your senses to see through the fog, then use the
energy field attack to destroy all three of them. Head north and defeat the
Zant head along with any other enemies. Then, head back into the dark fog to
find a few more Zant heads. Keep defeating them, and once all of them are dead,
a chest appears in an alcove. Head all the way north and turn into a human,
then use the Clawshot on the mark on the wall. Now, Clawshot to the nearest
mark on the ceiling, then look at the left walls. Clawshot to the second one,
then drop down and open the chest for a Purple Rupee. Clawshot back to the
ceiling, then to the first wall on the right.
Open the chest here for another Purple Rupee. Clawshot to the westernmost
target on the ceiling (the one that you can Clawshot to from where you stand).
Clawshot to the eastern wall, then open the chest to get the Dungeon Map. Now,
once again, Clawshot to the ceiling and to the western wall this time. Open the
chest for a Small Key. Jump down and head all the way north. Clawshot to the
wall and unlock the door. The door locks on you. Head north, and you'll have to
fight a Phantom Zant again. He creates a portal that enemies come out of, just
like last time. Defeat the enemies and Phantom Zant as well. Attack him as he
goes to create another portal. Upon defeating him, he makes dark fog surround
the room. The door also unlocks. Head north and hit the hand. Take the Sol.
Run towards the dark fog and the hand will come to life. Head through the dark
fog and quickly put the Sol down and defeat the enemies. You might have to lure
the hand away. Place the Sol on the small circle in the middle to form stairs.
Take the stairs up, then Clawshot the Sol back to you. Go through the door.
Head north and to the dark fog, then the hand will enter the room. Defeat the
enemies here, and place the Sol into the circle in the middle. Lots of steps
will form, then a shadow beast will appear. Defeat it and take the Sol. Lure
the hand away from the fog, then stun it. Head to the southwesternmost tile
where the fog is. From there, throw the Sol at the circle in the middle. It
will fall in place and you'll rise up the steps.
Walk onto that platform and turn around. Clawshot the Sol back to you, then
head south and jump off the ledge, then go through the door. Back here, go
north and the hand will follow you. Head all the way north and jump across the
platforms. If you fall off, head all the way to the northern end of the room to
find an orb. The orb will react to the Sol, making two tiles glow in front of
you. Step on one to be carried back to the platforms. Jump across them to a
platform with two orbs. Both of them react to the Sol, making a platform appear
that will carry you to the end of this room. Go through the door. Out here
again, the Twili person will return to normal. Head to the glowing tile and a
platform will carry you over to the center.
Jump there and place the second Sol into the small hole. The power of the two
Sol's will make Link's Master Sword glow with aboslute power! It's so powerful,
it can cut through the dark fog in this realm! Head all the way north to find a
Twili person. Ahead are three birds; Spin Attack all three before they fly.
There is a curtain of dark fog in front of you. Stand by it and use a Spin
Attack to repel most of it for a short time. Use this time to jump across, then
go through the door. In this room, head north. Use your sword to cut through
the dark fog, and defeat the enemies here. At the end of the path are two Sols.
Take one and go to the fog, then throw the Sol. Use your sword to cut through
the dark fog, then take a Sol and put it into one of the slots.
Do this for the second one, as well. When both Sols have been inserted, the fog
disappears and a staircase forms. Take the staircase up to an orb. Hit the orb
with your sword, and the power from your sword will charge it up, making a tile
glow. Stand on it and it will rise, then the platform will carry you over to
the other side. Defeat the Deku Baba here. You'll see three orbs, along with a
Zant head. Approach it, and you'll find four! They die in one hit from your
charged up sword. Defeat the four Zant heads, then you'll see two more. Defeat
those, and a chest will appear. Open it to find a Small Key. Head in the middle
of the three orbs, and perform a Spin Attack to activate all of them. This
makes a platform rise.
The platform will take you to a locked door. Jump to the platform with the door
and unlock it. In the next area, head to the middle. Defeat the shadow beast
here, along with all of the other enemies. There are many, many shadow birds.
Just keep killing them until you see no more. Then, Spin Attack the two orbs to
make a tile glow. Stand on it and it will turn into a platform, carrying you
over to the left side of the room. Jump to the platform there and defeat the
Zant head. Upon defeating it, three more Zant heads appear at the central part
of the area! Hit the two orbs here with a Spin Attack, and ride the platform
back to the center. Defeat the three Zant heads, and another one will appear.
Defeat that one, then head west to a curtain of dark fog.
Cut through it with a Spin Attack, then jump across to the area there. Defeat
the three birds, then look up on the right wall. Clawshot to the mark there,
then to the mark on the left wall. Repeat this until you get to the last one on
the wall, then look at the ceiling to find another one. Clawshot to that one
and drop down, then open the chest containing the Big Key! Jump down to the
bottom, then cut through the dark fog with the Spin Attack. Jump over to the
central platform. Head north and two Zant heads will appear. Defeat them, then
a chest will appear in front of you. Open it for a Small Key, then unlock the
door to the left. In the next room, head north to the dark fog and a barrier
will surround the area. Then, four shadow beasts will appear.
Kill two of them, and finish off the last two with a Spin Attack. Once you
defeat them, cut through the dark fog ahead and you'll find four orbs. Stand
in the center of them and use a Spin Attack to activate all of them. This makes
a platform rise up, carrying you up to another platform. Jump to that one, then
you'll be carried over to two more platforms. Jump to either one and you'll be
taken up to a platform. Jump to it and defeat the Deku Baba, then jump on the
platform to the north. You'll be taken up to some platforms where a Zant head
is. Clawshot to the mark on the wall, then drop down and defeat the head. Now,
use the Clawshot on the wall to the left, then on the mark on the ceiling. Drop
down to a platform that carries you north to another one.
There's another Zant head on this platform. Clawshot to the platform and defeat
it, then a chest will appear to the south. Open it for a Small Key, then jump
to the middle platform here and jump to the stationary platform in the air.
You'll be taken up to a platform with a door. Jump to it and unlock the door.
In the next room, head north and defeat the shadow beast. Cut through the fog
with your sword to find more. Keep defeating them as more appear, then the
barrier at the end will eventually disappear. Break the pots in the room if you
need to heal, then unlock the boss door. I hope you're ready! In this chamber,
head north to Zant's throne. Get ready for a scene. You witness Zant take off
his helmet for the first time in the game!
Then, you also get to see him go crazy, literally. You may change your opinion
about this guy now; he seems like a total coward. You see a scene of how his
god, Ganondorf, found him and gave him the power he has now. Then, after a
couple of more lines, we battle. See the Bosses section for help on defeating
him. After you defeat Zant, Midna will regain the three Fused Shadows he stole
from us awhile ago. Then, Zant says that Midna will never regain her lost title
as the Twilight Princess, because the magic that was placed on her was placed
on her by Ganon himself. Then Zant says that as long as Ganon is alive, he will
be able to get revived. Midna gets angry, then uses a fraction of her power to
finish him off.
After this, Midna says that since she still has the power of her ancestors, she
can use it to give back the power that Zelda bestowed upon her. Then, she makes
a portal and says that Zelda is waiting. Take the Heart Container Zant left
behind, then get Midna to take you out of this room. You'll appear at the start
of the dungeon. Midna says that Ganondorf must have been just using Zant to
help him return to the world of light, and that he must have made the barrier
appear over Hyrule Castle. She thinks he's in the castle. Head all the way
south and step into the light, then press A to return to the Mirror Chamber.
===============
Mirror Chamber
===============
Back at this chamber, you should know that pretty much every Piece of Heart and
such is available to you at this point. There's really nothing you can't get
now. Make sure you go to the final dungeon prepared (with about 14-15 hearts).
See the sections in this guide for the things you're looking for. Whenever you
are ready, warp to Castle Town and take the bridge to the town itself. On the
way, the postman will deliver two letters. One's from Purlo, stating that the
newest STAR game is open. The other's from Jr., Oocco's son.
===================
Hyrule Castle Town
===================
Head to the Central Square, then head north to the area where Hyrule Castle is.
You will now witness a scene. Midna will take out the three Fused Shadows, and
they'll cover her entire head. Then, she gets tossed along the walls and then
gets thrown past the wall. Suddenly, you see her as a giant spider-like thing.
She puts a spear into the barrier surrounding the castle. Midna wakes up with
Link in her arms, and now the barrier is gone! Head north and you'll come to
two fully closed doors. Push one of the handles to head into the courtyard of
the castle.
========================
Hyrule Castle Courtyard
========================
You will see the castle ahead, but it's locked right now. There are two paths
you can take here: left or right. You only have to take one, but let's do both
anyway. Start by heading northeast to the eastern section. A barrier will then
surround you. You'll see two pink Bokoblins. They are the same as a normal one,
but they take a lot more hits before dying. Kill them as they keep coming at
you, then the barrier will disappear. Go through the door here. Go forward and
another barrier will surround you. Then, a gate opens and many Bokoblins go
through it. They'll attack you, so defeat them all and the barrier will go
away. Head east and follow the path to a gate. There's a chain near it; pull it
back to open the gate.
Head through it, and follow the path. Once again, a barrier will surround you.
Then, an ugly green monster appears. It looks like the same monster you fought
in the Gerudo Desert, but it's not the same one. You can see a sparkling object
on his belt; that's a key. He says he has "come to play". This battle can get
ugly if you don't watch out and if you're low on hearts. He will swing his ax,
and if it hits you, you'll lose a lot of hearts. Do the Back Slice to hit him
from behind, then attack him from there. Repeat this until you win, then he
will give you a Small Key. He'll get on a boar and say that all he's ever done
is follow the strongest side. When you regain control, head north and open the
chest for a Red Rupee.
Make your way southeast to the gate you opened, then follow the path down. Go
through the door and exit this area. Back out here, head all the way west this
time. A barrier will surround you and you'll have to fight some pink Bokoblins.
Defeat them all and the barrier will disappear, so go through the door here. In
the next area, you'll see some Bokoblins. There's also archers on the towers.
As long as the archers are alive, they'll call out more Bokoblins. Use the
Hawkeye to aim at the three archers, then shoot them down. Once they are gone,
take care of any pink Bokoblins. Now, head west then all the way north. Take
the eastern path to some boars. Ride one and press A to dash through the wooden
fences and towers in this area.
Ride the boar to the southwestern part of the area, then dash through those
fences. Follow the path through the fences to some more archers on towers. Ram
into the towers to knock over the archers. Continue through the path, and get
off of the boar. Head east and you'll find lots of fans you can target with the
Gale Boomerang. Head to the end of the path and you'll see leaves covering a
Triforce symbol. Blow the leaves away with the Gale Boomerang, and you'll see a
green zig-zag line. This is the pattern you have to make the fans spin in. Look
at the pattern until you memorize it, then head back west to the fans. Target
the fans in the same order as the symbol using the Gale Boomerang, then throw
it. If you did it right, the gate here will open.
If you can't get it, I'll tell you the fans you have to target, from first to
last. Target the bottom-middle fan, the middle-right fan, middle-left fan, and
finally, the top fan. Then throw the Gale Boomerang and you'll open the gate.
Open the chest inside to get the Dungeon Map. Now, head west to find a pack of
leaves. Blow them away with the Gale Boomerang, then turn into a wolf and use
your senses to find a digging spot. Dig through it to the next area. Here, turn
into a human and follow the path. Many skeletons will attack you, so just take
care of them and continue. You'll find a Stalfos. Defeat it and head west, then
you'll find another Stalfos. Once you defeat it, head south to two graves where
you will find two more Stalfos.
Defeat those and examine the two graves. One says "In the land...where the rain
stops...the statue of times...moves.", while the other one says "The cursed
swordsman...sleeps before...the sacred tree.". This is a puzzle we have to
solve. Head directly north of here to a tree surrounded by fences. Become a
wolf and turn on your senses to find lots of zombies by the tree. In the middle
of the zombies is a boulder stuck in a hole. Turn into a human and place a bomb
there to blow it up, revealing a switch. Press the switch to open the gate to
the west. Head west and through the gate to a small area with some chests. They
contain an Orange Rupee, a Red Rupee, and a Green Rupee. There's also one torch
here. Light it with your Lantern.
This will cause the rain in this area to stop for a short time. Head directly
east from here to find another gate that's closed, with two torches next to it.
Light the torches before the rain starts back up to open the gate, revealing
two statues that you can control with the Dominion Rod. Control one of them,
and lure it to the southern end of the area. Have it walk into one of the two
holes, then go to the second statue and do the same. Once the statues have been
placed in both holes, head east and climb onto the ledges. Then, jump across
the statues as platforms and you'll come to a gate, and a chain. Pull it back
and the gate will open. Open the chest here to get a Small Key. Midna will now
tell you that you've gotten everything you can get out here.
Head north and jump down, then turn into a wolf. Use your senses and look by
the leaves. Dig at the digging spot there to dig back to the previous area.
Turn into a human, and head west. Look east of the fences to find a boar. The
archers are back. Dash through the fences and the towers while making your way
to the southern end of the area. Ignore the archers you come to. Go through the
southeastern door. Back here, go to the northern end of the area, then unlock
the door leading into the castle.
==============
Hyrule Castle
==============
When you enter here, head north and a barrier will surround you. You'll then
have to fight some pink Bokoblins. Once you defeat them, a pack of Lizalfos
appears. Defeat those as well, then the barrier will disappear. The room will
then light up, and a chest will appear on one of the platforms in this area.
Head west and walk up the steps here, then look up. Clawshot to the bottom of
the chandelier, then drop down and open the chest to get the Compass. Look at
the next chandelier on the ceiling, then Clawshot to it. Lower yourself a bit
and Clawshot to the next one, then drop down and go through the door. In the
next room, head north and a barrier will surround you. Then, you'll have to
fight an Iron Knuckle.
This is basically the same one as the one you fought in the Temple of Time.
Just roll behind it and do a Back Slice, then attack it like that until its
armor breaks off. Then, the Iron Knuckle will throw its sword and draw another
one. Avoid the sword, and now you have to fight a faster version. Do basically
the same thing until you win. He drops an Orange Rupee! A chest also appears at
the upper ledge. Head all the way north to the end of the white floor, then
move to the eastern end of it. Look at the wall ahead to find a lit torch.
Throw the Gale Boomerang at it to unlight the torch, causing the floor you're
on to rise up. Open the chest here to get a Purple Rupee, then head west and
follow the path to a door. Go through it.
In this hallway, head north and you'll see a locked door. By the walls are
unlit torches; it's hard to see them because the room is dark, but you'll see
them. You have to light them in a certain order in a certain amount of time.
Each torch has a limited time before the flame goes out, and you have to light
them from the slowest to fastest. Light these torches in this order: northwest,
southeast, southwest, northeast. Many Keese will also ambush you. Once you
light them in that order, the door will open, so enter it. In the next area,
defeat the two armored Lizalfos ahead. Then, the doors on the left and right
side will unlock. Go through the eastern one. Step on the switch to the left to
lower a chandelier, creating a shortcut back up to this balcony.
Go back through the door and enter the western one this time. Outside here, go
across the bridge and some barriers will surround it. You'll then see a flying
dragon with a shield, the same enemy you fought at City in the Sky. Defeat it,
then head to the end of the bridge and open the chest for a Small Key. Cross
the bridge back over to the other end, then head east to another one. Head
across it, and you'll see a chest. The gate will open so you can get the chest,
but then armored Lizalfos come out of it! Two archers are also above the gate.
One shoots a flaming arrow at Link, but it suddenly drops. Then, both archers
die and the Lizalfos get blown up. I wonder what happened? You then see people
from Telma's bar, including Rusl!
They're the ones who helped you out. Cross the bridge and open the chest at the
end to get the Big Key. Go to the middle of the area and unlock the door here.
The music has gotten louder! In this area, turn into a wolf and turn on your
senses. Some rats will latch onto you. You'll see zombies facing certain tiles
in this room. If you walk onto the wrong ones, they'll collapse. Jump to the
northern tiles the zombie is facing, then head to the next zombie. It's facing
west, so jump there. Repeat this and jump in the same direction the zombies are
facing until you make it across. Turn back into a human and head north to a
broken staircase. Jump to each of the very small ledges and continue. A barrier
will block your path.
Defeat the two Lizalfos here, then the barriers will disappear. Head to the
broken staircase, and Clawshot to the caged torch on the left wall. Next,
Clawshot to the torch on the far right (left from your current point of view).
Then, Clawshot to the torch in front of you, and then to the one far away on
the right (again, left from your current point of view). Drop down and head
north, then more barriers will appear. Defeat the two masked Lizalfos here,
then the barriers will disappear. Ahead, you'll see Spinner tracks along the
wall with razor traps. Use the Spinner to ride along the left wall, jumping to
the other tracks to avoid the razor traps. When you make it over to the other
side, break the barrels and hope they give you whatever hearts you lost back.
Head north and a barrier will surround you. You have to fight an Iron Knuckle.
This one's gold! Do your best to defeat it just like any other one. Once you
defeat it, the barrier disappears. The boss door is in front of you, but there
is also a normal locked door. Unlock it to enter the next room. This room is
just loaded with supplies! Seriously, there has to be at least fifteen chests
in this one room. All of them contain Rupees, arrows, and bombs. Break the
barrels and such in here to find hearts. One of the pots has a fairy. When
you're done in this awesome room, exit. Now, break the barrels and skulls if
you still need hearts, then unlock the boss door. You will see the top of the
castle out here.
Head up the stairs and go through the hallway to reach the throne room. Prepare
for a scene, as you see Princess Zelda unconscious on the wall above you. Then,
you see Ganondorf himself sitting at his throne. He talks about his power, and
how weak Midna's people were. Then, he rises up to Zelda. Midna floats up to
her and tries to protect her, but fails. Ganondorf possesses Zelda, then Midna
gets thrown the ground. As Link tries to rescue her, a barrier surrounds the
room, leaving Midna out of this. Then, after Ganondorf (inside Zelda) says a
few more lines, the battle begins. Refer to the Bosses section to see how to
defeat Ganon's puppet, Zelda. Upon winning the battle, the barriers will
disappear and Midna will get back up.
She'll take out the three Fushed Shadows and she'll turn into that spider
monster, then she'll use her arms to grab Princess Zelda and unpossess her.
Then, Ganondorf will appear and transform into his beast form, Ganon. Read the
Bosses section to see how to win this battle. Once you win, Link will turn back
into a human and Ganon will be unconscious on the ground. A yellow flame is
burning on Ganon. Suddenly, the power Zelda bestowed on Midna awhile ago goes
back into Zelda. She then wakes up. After some talking between Zelda and Midna,
Ganondorf rises up as a big glowing head. Midna uses the Fused Shadows again,
and Link tries to stop her. Link and Midna are transported outside of the
castle, as she puts on the Fused Shadows again.
Midna stabs Ganondorf with the spear thing, then you and Zelda appear outside
of the castle. The castle then blows up, and you see Ganondorf in the distance
on his horse. He has the Fused Shadow that's been on Midna's head throughout
the whole game! He breaks it, and some ghost warriors come to accompany him.
Zelda quickly tells the four light spirits to grant her the power to banish
evil, then her and Link disappear just as Ganondorf approaches them. You'll see
a scene where Zelda gets the Light Arrows! Then, Link and Zelda appear on
Epona. Zelda tells you that she'll try and slow Ganondorf down with her light
arrows, while you target him and keep him within range of the arrows. See the
Bosses section for help on winning this battle.
Ganondorf will fall off of his horse once you win the fight, then he'll laugh
and insult the Master Sword. He then draws his true sword, and says that he
plans to use it to blot out the light forever. A barrier surrounds the arena,
leaving Zelda and Epona behind. Refer to the Bosses section to see how to win
the true final battle of the game! After you win, you'll see Ganondorf have the
Master Sword stuck in his chest. He will say that it does not end here, and
that light and shadow will always exist. Then, you see Zant's neck snap, as
Ganondorf dies (I don't get it either). Enjoy the ending, as you see Midna in
her true form! During the credits, don't turn the game off. Half way through,
you'll see the rest half of the ending. Congratulations on completing this
game, The Legend of Zelda: Twilight Princess!
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