I say keep the Lancer and Longshot if you can at all times.
Note that zoom is done by pressing the Right Stick down.
1. SNUB PISTOL - I never used it, ever, at least on an enemy. So yeah. Can zoom.
2. BOLTOK PISTOL - this is a good weapon, but the aim is so bad. Way better than the other handgun though. Can zoom.
3. LANCER - THE weapon in this game. Never toss it, even if it is empty. All around good: decent range, fast fire, big clip, and the coolest melee weapon since the Small Chainsaw. Note that you need to hold the B button down and approach an enemy to pull off the cool death scene.
4. GNASHER - I don't really like this gun. I think it way given too short of a range. You may disagree, but I never had much success except at melee range. Not like the shotguns in RE4.
5. LONGSHOT - great long-range weapon. You better not miss at point-blank or you will be dying. Can zoom.
6. BOOMSHOT - I've had mixed success with this thing. But feel free. It is basically a grenade launcher with wicked slow reload time. Probably best used when you aren't the target of an attack and you have some squadmates.
7. HAMMERBURST - the red-headed-step-child of the Lancer. Shoots in bursts, and I hate burst-shot weapons. If you really get desperate for guns, I guess.
8. TORQUEBOW - not bad for a distance weapon. The aiming is not much harder than normal, so be accurate. The blast gives you some room for error. Decent at normal range too.
9. HAMMER OF DAWN - only used a few times. You guide a big laser with a laser, not much more to it. I don't use it for bad guys because any object in the way will mess up the path. Seeders only.
10. FRAG GRENADES - takes some getting used to, for some reason that aim path does not help me. I get caught up trying to follow it, and some times it won't help you hit Emergence Holes. But they are grenades, so nothing more to say. Also, don't forget you can blindlob these.
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