ACT 3: BELLY OF THE BEAST
Things That Scream in the Night
Does not matter which path you take from here, you will have to go back to the
other one. Some ammo in the bathroom on the left side. More ammo in the hall
and then notice how the lights come on as you enter the next building. Don't
dirty your diaper.
Go to the left and free the Stranded. Just follow him all the way to the end.
In the big room there is small room along the wall, but don't go inside, not
worth it. Just follow your political friend the whole way down to the lower
levels.
Don't run after you friend when you reach the wooden floors. Just know that the
path is random each time. Here is the key, be slow and step back when hear some
creaking noise. Also, try to stay above the tiny metal beams where you can.
You cannot dive, but if you do fall, there is a ladder in the back to get back
up; don't fall.
COG #20 is in the right-hand corner, before you get to safety.
There is plenty of ammo and Frags in the next two rooms, but I advise keeping
the Longshot and skipping the Gnasher. The big room is the spot of a big fight
with a whole mess of Dark Wretches. The key is to stay mobile, shoot from the
hip, and know where you can move because once you stand still and get stuck,
you're dead. Just keep on your feet and anticipate attacks from all sides.
*When you see the little thing drop from the ceiling, just wait for them to
show up.
In the rooms with open windows, watch for a lone Wretch in the second section.
Leaving the third little section, turn the valve to open the doors. Ammo in the
closet, proceed the other way. More ammo in the big room and you will meet your
team at the other end. Wait for the valve to be free next to the gate, and then
turn it.
Outside be ready for an all-out assault. Watch up, down, left, and right for
Dark Wretches and bad guys with guns. Good news is you got more guys. There are
two Drones, so after you kill them in the narrow path to the right, go through
the opening to get on the other side. Keep an eye out for Wretches on the
ceilings and make your way to the door at the end. When it seems like all the
creatures are down, try to open the door. A Boomer and a Grenadier are coming
for you from behind the nearby gate. Ready a Frag and hide behind a slab, then
try to lob Frags inside that room. The Grenadier will rush you guys so work
quick.
*Note that Dark Wretches just appear above where ever you are.
Go through and collect ammo. Go down the steps and look to the right for a
free COG #21. Press the button and get on the train.
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