ACT 4: THE LONG ROAD HOME
Ruination
*Yes, some of you won't have the hammer, so replace the ease of this paragraph
with some difficulty and wasted ammo.
With the Hammer, run through the yard, get past the hallway, and then ready
the hammer to take out the Troika gunner across the way. A Drone or two may be
alive, so take them out. Then move up with an eye to the right and be ready for
a hole to open. Use the Hammer to close it up. Move up some more and be ready
for another hole to pop up behind you; be quicker to close this one up, or you
will have a lot of Wretches to mess with. After this, there may be one more
Drone in the area. No more Hammer.
Switch the Hammer for the Torquebow near the entrance, behind a bench. Go on
(the ammo near the Troika and in a wall if needed) and be ready for some
Nemacyst in the skies. I recommend taking cover with the fountain; this makes
your cover a full 360, and you need that much cover. Take out the four or so
Drones, then two who fall from the right, and then two more behind you. And
then be ready for a Boomer to come from the first hot area. Use the Torquebow
to quickly kill him before he rushes you. Leave the safety of the fountain and
break the boards to the door behind you for some Frags, there is a Lancer with
ammo below a tree across the way, and a crate of ammo on your way out. Pick up
the Frags next to the dead Seeder. Boo!
In the hall go out, but don't worry about that guy. When you round the corner
and see two concrete slabs, ignore the Y press and quickly get to the thing
with a tree for cover. There are four guys, I think two Drones and two rushing
Grenadiers. You have some time before the Grenadiers rush, so try to take out
the Drones quickly. Then anticipate a rush from both sides of you. Blindfire
or whatever, even fall back, just kill them quick. After this, you will see a
Boomer in the background. Whip out the bow and take him out quickly.
Go up and take a left all the way down a ramp, turn right, and hop up for some
ammo. Go back and in the next narrow area is a Frag on the left, and some ammo
for the Torquebow to the right, behind a sawable dresser. Proceed.
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