Halo 3
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Mission 7: The Covenant / Last Stand - Walkthrough

Halo 3

Mission 7: The Covenant / Last Stand
Trident

You are coming in hot, as usual.

*NOTE: Ever notice how Master Chief is always this close from death in the many cutscenes?*

You start out with the Spartan Laser, so switch to a lesser gun for now. Deal with the immediate enemies, then use the charge-shot on the laser to clear out both turrets and the AA Wraith on the other isle.

There are more Brutes over there, and the leader has a Fuel Rod Gun. I advise just running over to that side with your Spike Grenades in hand, using both on the lesser Brutes, then your Frags on the leader Brute, and then maybe jump close to him and start hitting him with your melee attack. Take his gun.

When all is cleared, a Pelican drops in and gives you some vehicles. The Mongoose's gunner won't have a Rocket Launcher, so don't do that. Just opt to drive the Warthog. Go down the path and around the corner to find a two- route path that leads up the hill. Engage the Ghosts that appear, and handle the turret and Grunts at the top. Keep rolling until you find some Grunts and parked Ghosts. Take out the little guys before they can get mobile.

Shortly down the slope, you should really zoom down and get to that Wraith across the water before it tears you up. But, this little battle is way too tough for you to handle, and you actually don't have to. All you need to do is drive around everyone and go down a tunnel hidden to the right, in the rock. Just drive around the Wraith and all the enemies and get your Hog down the ramp. Jump out and run through the door.

*NOTE: If there is a way to defeat all the enemies, it's not worth the effort. The reason is because with you driving the Hog, the gunner doesn't hit what you want to hit. And you as the gunner equals the AI driving you right into Death's arms. The best thing would be to jump out and take them on by foot, but that's not very safe either.*

Inside will be a larger-than-usual group of enemies. It's best you clear them out, starting with the little guys. Any equipment will help, so will that Fuel Rod Gun. Be sure to pick up a Carbine before you leave through the door at the other side. More enemies in the next area, so do your thing. Swing around and up to the bridge above the first room and use the elevator. But first jump across to the area on the left for some ammo, and there is another access terminal if you wish. Then take the elevator.

At the top some Brutes will greet you, but you should be able to stay around the elevator. Use grenades on the ones that get close, and then zoom in to shoot the ones farther down the way. With enough ammo, you can clear the whole room from without moving very far at all. Collect the supplies, the hammer, and then press the button they were guarding. Scene.

Take the elevator back down and head back outside; what would Halo be without backtracking? A few small fries in your way, but nothing to worry about. Jump back in your steed outside, load up the pals, and head back. Thankfully, there will be no enemies outside, or anywhere along your backtracking. Drive all the way back to the beach area. You'll see some Hornets land and that's your cue to jump out and take one.

If You Want It Done Right...

This part is fun. The steering is not too bad, similar to the other vehicles. Get airbourne and head toward the tower that has a big beam of light shooting into the sky. Of course, along the way will be a legion of Banshees. But soon into your flight you should look down and go for the AA Wraith on an island. Then start picking off the other enemies. Keep moving and keep fighting your way to the tower. When you get there, it's a mess. You have a Phantom and Banshees in the sky, AA Wraiths on the ground, countless enemies, and normal Wraith. Go for the AA Wraiths first, then the air threats (which you only need to target the Phantom's gun), and then clear the LZ as the Elites drop into the tower, so don't harm the Elites, but make sure you cut down a bunch of the Brutes, and there are a lot.

Land when you can't shoot at anybody from the sky and join the group. Get to the door leading to the tower and use your hammer to cut down the group of Brutes that come out, but don't use the hammer with friends nearby. Clear the enemies and load up on supplies.

Enter the tower, which is a similar setup as the other one. When you move into the main area you run into two Hunters and a swarm of Drones. But you take the path on the right and take care of the Drones that meet you. When they are gone you should locate the nearest Hunter, pull out your hammer, and get behind him to deliver the death blow (it usually takes two hits). Then find the other one and help your team kill it.

Move through the door and into the next room for more Brutes. Use grenades and whatever to take them out and clear the path to another room. Up here will be more Brutes and then another batch of Drones, and also a gun called a Mauler (not a great gun though). Get on the elevator and you will have to go up alone, but again, you can jump across a gap to find another access terminal before you go up.

It would be wise to have two Spike Grenades and some juice left in the old Gravity Hammer. There will be four Brutes cloaked in the control room, and one bigger Brute with a Plasma Cannon. There will also be two Plasma Grenades near the elevator. The plan is to use all four grenades on the regular Brutes, then dodge the fire as you go in for two hammer strikes on the leader. Do so, take his turret, and press the button. Scene, and more bad news.

You may want to drop the turret and run to the elevator and get going down, or you can try to mow a path to the elevator control. Either way, get to the panel and head back ASAP. Back downstairs will be just a few Flood fighting your friends, so use up what remains of your cannon. Swap out your hammer for some lesser gun. When you approach the exit doors you run into two Flood and then more outside. There will also be a pregnant one, so be sure to handle the parasites that bust out of it, and try to kill them before they get some dead bodies.

Make your way to the waiting allies near the water, fighting what is left of the Flood along the way. You got some choices of rides, but I'll only let you choose the Scorpion. Move through the tunnel ahead.

Journey's End

Move down the snow-covered path and take out the enemies along the way. It will be tough to avoid hitting your faster allies. When you get into the cliff area, wind your way down the mountain side as you dispatch the enemies in your way. There will be a rough spot with two turrets, and then there will be a Wraith. And always shoot down entire hover pads with one bullet, don't even aim for an enemy or wait to see if an enemy is inside.

Shortly after you will see two Hornets land. Relinquish your tank and get airbourne. Move forward to find not one but two Scarabs appear on the snow! Your guns will tear through their legs quickly, and it works best if you aim to the lower parts of the legs. Be sure to pop some shots into the Banshees when you can. When a Scarab falls down, just get to their backside and aim low into the buttocks area, or the spot where the power core sits. If you're lucky you can get low and shoot the core from your ship, but don't be afraid to jump out of your jet and get your hands dirty. Remember, when the back turns from blue to red, the thing will blow. Then repeat for the other one.

Once both are down, head toward the center structure and wait for the Oracle to extend the bridge. Follow the Arbiter and get inside that big building. Another Cortana moment as you move inside and then a scene. Ah, too bad, and then the weirdness. Huh?

Revelation

Team up with these new allies and let them go ahead of you. Sit back and assume a sniping role, and then proceed. The Flood will clear most of the way for you and all you have to do is clean up the survivors. It might take some getting use to, but try to restrain yourself from killing the Flood. Move through the door at the other end and through the short hallway.

The next section will be essentially more of the same. Kill one enemy Brute and the Flood will make him an ally. Repeat this and keep your weapons fresh as you move down the way. The Brutes at the door on the other end will put up a fight, but they really stand no chance. Take them out, bring fresh guns, and move through the next set of doors.

The next area will be cleared for you. All you have to do is make it to the other side and extend the bridge. Scene. But you're not done yet.

After the movie, don't even bother fighting, just run. Run back the way you came, again. You should be fine until you make it to the door, but if you toss a grenade before you reach the door you should clear the Flood that come out. Catch your breath in this room and then run out when you're ready, and you don't have to wait for your friend, or keep up with him.

In the next area you get some help by the bots in the air. It might be best to clear out the enemies here, and then get fresh weapons. Again, a grenade at the other door will get the Flood that come out. A Cortana moment as you pass through this last set of doors.

On the other side just make a mad dash for the elevator. Run past all the Flood in your way and jump down the blue hole at the back. Scene and end level, finally.

Go back: Mission 6: The Ark / Refuge

Info
This Walkthrough was made using normal difficulty.
Made by:Brad Russell (website)
Halo 3 Walkthrough © Brad Russell - Copyright info - Version 1.0
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